If there is one thing that has enabled us to make Zero Gear, it is the tools and technologies that are the product of single ambitious developers or entire communities. We want to point out these projects that we are standing of the shoulders of, as well a list to look at for other developers who might be looking to start a new game on the cheap.

  • OGRE - scene-oriented, flexible 3D engine written in C++
  • Particle Universe - complete system to create visually stunning particle systems in OGRE
  • MyGUI - fast, simple and flexible GUI system for OGRE
  • Bullet Physics - open source collision detection, rigid body and soft body dynamics library
  • enet - simple and robust network communication layer built on top of UDP
  • Lua - powerful, fast, lightweight, embeddable scripting language
  • Luabind - library that helps create bindings between C++ and Lua
  • decoda - professional development environment for debugging Lua script in your applications
  • tinyxml - simple, small, C++ XML parser
  • boost - free peer-reviewed portable C++ source libraries
  • openal - cross-platform 3D audio API

 

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